

IGM: What are some other video game soundtracks (or artists) that inspired you for the Super Hexagon EP?Ĭhipzel: Oh loads of stuff.

So when he came to me in August 2012 saying he was developing an advanced version of the game for iOS I was all over that. He emailed me to see if it was cool to use it in the game and I said yeah! I loved the idea.
#Super hexagon songs free
IGM: How did you get started with Terry on Super Hexagon?Ĭhipzel: Apparently he’d been listening to some of my tracks when he was creating the original version – Hexagon, which was a free flash game. I got a chance to talk to Chipzel about her work on the game, and what she’s been working on. With Terry’s nerve-wracking gameplay and Chipzel’s electric tracks, these two artists complement each other with impeccable chemistry.

These songs are a huge part of what keeps people playing, even if they only hear the songs in 5-second intervals. Three backing tracks for each level were composed by Chipzel, a chiptune artist out of Northern Ireland. This is the case with Terry Cavanagh’s 2012 game Super Hexagon, lauded as one of the best indie rhythm/action games ever made. Sometimes, it’s the reason a game succeeds.
